image 17.

Pulse Rifle:Ravens Blood Skin

I designed this rifle with the thought that even if it was future technology, it needed to have a functional and recognizable assembly. This model is extremely streamlined and ready for any game engine.

I was responsible for all aspects of the modeling and texturing process.

Low Poly: Maya
PBR Textures: Substance Painter
Image Composite: Marmoset Toolbag