image 16.

Brain Bugger

This Metroid inspired creature was made using Maya and Mudbox. I wanted create a extremely low poly model and finish the sculpt and textures in Mudbox. I rendered these images using mental ray and displacement at time of render.

I was responsible for all aspects of the modeling and texturing process.

Low Poly: Maya
Sculpt: Mudbox
Textures: Mudbox
Render: Mental Ray
Image Composite: Photoshop