image 13.

Snack Time

My goal was to capture a moment for two characters. One is overjoyed at the catch of the day and the other is terrified at being a snack for a dragon.

I was responsible for all aspects of the modeling and texturing process.

Low Poly: Maya
Concept Sculpt: ZBrush
Textures: Substance Painter
Image Composite: Marmoset Toolbag